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Define how the scene should favor performance over ease of use

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Enumeration Members

Aggressive: 2

Performance will be top priority

BackwardCompatible: 0

Default mode. No change. Performance will be treated as less important than backward compatibility

Intermediate: 1

Some performance options will be turned on trying to strike a balance between perf and ease of use

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  • Constructor
  • Property
  • Method
  • Inherited constructor
  • Inherited property
  • Inherited method
  • Property
  • Method
  • Static method

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